For crypto casinos

Originals with
receipts.

Crash, mines, plinko, dice and friends, rebuilt in your brand with the house edge you pick and the formula written down. Outcome logic that's ready for provably fair, and a level and mission layer that gives players a reason to come back tomorrow.

Chip, the Scatterhaus mascot, riding a rocket
“Cash out at 2×, or ride it? I'm a chip, not your financial advisor.”

Crypto players switch casinos faster than a block confirms. They stay for games that feel like yours, results they can check for themselves, and perks they can see going up with every round.

Sound familiar?

Same crash.
Different ticker.

Four things crypto casino teams tell us, and what we do about each of them.

The problem

“Our Originals are the same white-label as fifty other crypto casinos.”

What we do

Originals with your fingerprints

Reskinned to your brand, your sounds and your mascot if you have one, each with its signature twist. Or a brand-new mechanic that's only yours.

Play the demos ↓
The problem

“Players ask ‘is it fair?’ and we link them a forum post.”

What we do

Provably-fair-ready logic

Every result comes from a server seed, a client seed and a nonce, so you can show the hash before the round and the seed after it. Try it yourself below.

Verify a round ↓
The problem

“VIP and rakeback live in a spreadsheet, not on the screen.”

What we do

Loyalty players can see

Levels, missions and achievements are already in our demos. Rakeback meters, VIP tiers and races we build to your rules, inside the game UI.

See the ideas ↓
The problem

“Every new game eats a quarter of integration time.”

What we do

Light builds, fast white-label

Plain HTML, canvas and WebAudio, under 0.5 MB a game and zero libraries. A typical reskin takes about a week, wallet and seeds wired in.

Ways to work ↓
Click these first

The big three.
Then the rest.

Play money, real formulas. Each demo has its rules and odds behind the “?” button, and a level ring with missions in the top bar.

All the Originals → Hashtide: them in a crypto lobby ↗
Provably fair, ready

Don't trust.
Verify.

This is the standard commit–reveal scheme, running in your browser right now. You see the hash before you play and the seed after. Change the client seed, play a few rounds, then reveal and check every result yourself.

r = first 4 bytes of HMAC-SHA256(server_seed, client_seed:nonce) / 2³² crash = max(1, ⌊99 / (1 − r)⌋ / 100) dice = ⌊r × 10,001⌋ / 100

Our game logic takes its outcome from these three inputs, so it plugs into your seed service. Certification is its own step with your lab or licence: we prepare the documents, we don't claim the stamp.

—Press “Play a round” to roll one
Server seed hash · shown before you play…
Nonce 0Rounds on this seed 0
House edge to spec

Formulas,
not vibes.

Every demo states its RTP on screen. In your build the edge is your call, and the formula ships in the handover notes.

In the demos99%

RTP in the multiplier games, crash to keno. The scratch card runs 95%; blackjack and video poker show their best-play RTP in the rules. In your build: typically a 1–3% edge, set per game.

Crash + Limbo

P(result ≥ x) = 0.99 / x

Dice

payout = 99 / win chance

Mines

0.99 × C(25,k) / C(25−m,k)

Tower

0.99 × (cols / (cols − 1))^floors

Hi-Lo

payout = 0.99 / P(your guess)

Coin flip

fair coin, 1.98× payout
VIP + rakeback-style retention

Make loyalty
visible.

Crypto players compare perks across sites in minutes. Put the perks inside the game, where they're actually looking.

Your VIP ladder, in the game

Mock-up · example rates · you set the real ones
Rakeback this week0.00 USDT
To next tier0%
In the demos

Levels + XP

One profile across every Original, with a level-up bonus each time.

In the demos

Daily missions

A fresh set every day, reset at midnight, rewards paid on the spot.

In the demos

Achievements

From “First blood” to “Tourist”, which nudges players into every game.

Built to your rules

Rakeback meter

A share of the edge back, ticking up live per round, claimable on your schedule.

Built to your rules

VIP tiers + drops

Tier progress on screen, level-up drops, and the host contact when it matters.

Built to your rules

Races + leaderboards

Daily or weekly races per game, with a live board players can watch.

And your responsible-gaming tools (limits, cool-offs, reality checks) one tap away inside the same UI.

On a page: the rakeback levels in Hashtide, a crypto lobby, and the tiers and personal host of Sable Crown, a VIP page by invitation. Both brands are fictional.

How it goes

Pick. Skin.
Wire. Live.

The whole journey →
  1. 01

    Pick

    One of our Originals, a pack of them, or a new mechanic you want first.

  2. 02

    Skin mock-up

    Your brand on the game, plus a fixed quote in writing before any work starts.

  3. 03

    Wire it

    Your wallet, coins and decimals, your seed service and the house edge you chose.

  4. 04

    Live

    About a week end to end for a typical reskin, with the math notes in the handover.

Ways to work together

One game,
or the whole shelf.

Single

One white-label Original

Pick one of the 14. We reskin it, set your edge and wire it to your wallet.

  • About 7 days for a typical reskin
  • Provably-fair-ready logic
  • Math notes included
Pick a game
Best value

Originals pack

Several games in one look, sharing one player profile, levels and missions.

  • One art direction, many games
  • Shared retention layer
  • One handover, one integration
Build a pack
Exclusive

A custom Original

A mechanic nobody else has, built for your audience and your brand.

  • Concept, math and sims
  • Weekly playable builds
  • Exclusive to you
Pitch an idea
Also

Slots + retention UI

Slots with their own mechanic, and the VIP, rakeback and race screens around them.

  • Stake Engine or your RGS
  • Math simulated per mode
  • UI to your loyalty rules
See slots for operators

Every quote is fixed and written down before work starts.

Crypto teams ask

Straight answers.

Are the games provably fair?

They're provably-fair ready: each outcome is derived from a server seed, a client seed and a nonce, so you can publish the hash first and the seed later, and players can re-check every round. Certification is done per operator and jurisdiction with your lab; we prepare the documents and the verifier, not the stamp.

Where does the randomness come from in production?

From your server or your seed service. The demos roll in the browser so you can play them without an account; in your build the client only animates the result it's given.

Can we set our own house edge?

Yes. The demos run 1%. Most teams pick something between 1% and 3%, per game. The formula is written in the handover, not hidden in the code.

Which coins do the games support?

Whatever your wallet sends. The client shows the ticker and as many decimals as the coin needs, so satoshis look like satoshis, plus a fiat view if you want one.

How fast can we go live?

A typical reskin of one of our Originals takes about a week. A custom mechanic takes longer, with a playable build every week so you can steer it.

Do you do limbo, table games and slots?

Yes. Moonshot Limbo runs on the same 0.99 / x curve as crash, and blackjack, video poker and roulette round out the table side. Slots live on the operators page, and our slot that's live on Stake Engine, Vampir, plays for real on Stake: watch the gameplay here.

Your colours.
Your edge.

Send your brand kit, the games you want and the house edge. We come back with a skin mock-up and a fixed quote, and a human replies within 24 hours.